The Sorceror needs at least three spellcasting levels in a previous class. The speciality of this class are spells of illusion.
Spells by Level
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Level One
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- Mangar's Mind Jab (MIJA) - 3 SP - Does 2-8 dmg/level to one enemy.
- Phase Blur (PHBL) - 2 SP - Party - Makes entire party more difficult to strike.
- Locate Traps (LOTR) - 2 SP - Locates traps within 30' if faced by party. Short duration.
- Hypnotic Image (HYIM) - 3 SP - Group - If successful, makes enemies miss next round.
Level Two
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- Disbelieve (DISB) - 4 SP - Party - Reveals illusions, causing them to vanish.
- Target-Dummy (TADU) - 4 SP - Combat - Creates a target dummy to draw enemy fire.
- Mangar's Mind Fist (MIFI) - 4 SP - Like MIJA, but does 3-12 dmg/level to one enemy.
- Word of Fear (FEAR) - 4 SP - Group - Fears enemies, reducing their ability to attack.
Do not use the FEAR spell on the IBMPC version. It is bugged. It actually INCREASES the enemy's ability to attack.
Level Three
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- Wind Wolf (WIWO) - 5 SP - Creates an illusionary wolf to join the party. May be dispelled by enemies.
- Kylearan's Vanishing Spell (VANI) - 6 SP - Makes the mage nearly invisible in combat.
- Second Sight (SESI) - 6 SP - The mage is able to detect stairways, special encounters, spell negation zones, and other unusual occurrences within 30'. Medium duration.
- Curse (CURS) - 5 SP - Lowers enemy group morale, lowering hit chance and damage.
Level Four
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- Cat Eyes (CAEY) - 7 SP - Indefinite, perfect night vision for party..
- Wind Warrior (WIWA) - 6 SP - Creates an illusion of a warrior to join your party.
- Kylearan's Invisibility Spell (INVI) - 7 SP - Like VANI for entire party during combat.
Level Five
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- Wind Ogre (WIOG) - 7 SP - Creates illusiory ogre to fight with your party.
- Disrupt Illusion (DIIL) - 8 SP - Destroys current and future illusions fighting your party. Also shows dopplegangers in party.
- Mangar's Mind Blade (MIBL) - 8 SP - Does 10-40 damage to every enemy you face.
Level Six
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- Wind Dragon (WIDR) - 10 SP - Creates an illusory Wind Dragon to fight with your party.
- Mind Warp - (MIWP) - 9 SP - Makes a member of your party go insane. Useful for possessions.
Level Seven
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- Wind Giant (WIGI) - 12 SP - Creates an illusory Wind Giant to fight with your party.
- Sorcerer Sight (SOSI) - 11 SP - Like SESI, but lasts indefinitely.